Curriculum

Innovation and Technology

Head of Innovation and Technology Panel: Mr. Gordon Chan & Mr. Bryan Wang

The curriculum of MPS Innovation and Technology, which is learner-centered and task-based, aims to cultivate students’ computational skills for 21st century.

Learning objectives:

1. Develop students’ awareness of the use of information technology in daily life

  • i. Be aware that technology is closely connected to activities in daily life.
  • ii. Be aware of the functional and aesthetic aspects of technological products.
  • iii. Be aware of the different components of a computer and their functions and know how to operate computers and the related devices.

2. Develop students’ sense of responsibility in using Information Technology

  • i. Exercise self-discipline in managing one's hygiene and safety in daily life.
  • ii. Show concern about the safety issues when using technology.
  • iii. Show concern about issues related to the use of IT.

3. Equip students the computational skills for 21st century

  • i. Be aware of the wide applications of IT in our everyday life
  • ii. Be aware of the latest developments in technology
  • iii. Develop skills to access, process and present information
  • iv. Use IT tools or software packages to support learning
  • v. Nurture and enhance students’ capabilities of computational thinking through coding education

Components of MPS Innovation and Technology Curriculum

A. Basic knowledge, skills and attitude of using computer

  • 1. Taking care of computer and personal information
  • 2. Skills for e-learning
  • 3. Chinese and English input
  • 4. Basic concepts about computer system

B. Windows and MS Office



C. Advanced Applications of information technology



D. Coding Education



Innovation and Technology in STEAM education

STEAM is an acronym for the fields of study: science, technology, engineering, arts, and mathematics. Elements of art, engineering, mathematics and science are integrated into the computer studies curriculum through cross-subject collaboration. By enhancing students’ computational thinking and problem-solving ability, as well as unleashing students’ creativity through task-based activities, we develop our students to become MPS Thinkers, MPS Makers and MPS Presenters.